Prop: Live – Destiny Vex Goblin Cosplay – Design

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Britt started designing her Destiny Vex Goblin cosplay! Vex aren’t human shaped, so Britt is using Autodesk’s Maya to template armor pieces over a human model. Then, an armor piece is unwrapped in Pepakura Designer to create a paper test template.

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MakeHuman – for creating a 3D human reference

Autodesk Maya – for modeling the costume

Pepakura Designer – for unwrapping the model into a 2D template

Pepakura information

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